Publications

  1. 2024


    Don’t Look into the Dark: Latent Codes for Pluralistic Image Inpainting
    (Haiwei Chen, Yajie Zhao), CVPR 2024.
    [pdf]

  2. 2023


    Light Sampling Field and BDRF Representation for Physically-based Neural Rendering
    (Jing Yang, Hanyuan Xiao, Wenbin Teng, Yunxuan Cai, Yajie Zhao), ICLR 2023
    [arXiv] [pdf]

  3. 2022


    Creating Lifelike Digital Humans
    (Fabien Danieau, Philippe Guillotel, Ludovic Hoyet, Steve Tonneau, Yajie Zhao), Frontiers 2022
    [pdf]

    Rapid Face Asset Acquisition with Recurrent Feature Alignment
    (Shichen Liu, Yunxuan Cai, Haiwei Chen, Yichao Zhou, Yajie Zhao), SIGGRAPH Asia 2022
    [arXiv] [pdf]

    Exemplar-based Pattern Synthesis with Implicit Periodic Field Network
    (Haiwei Chen, Jiayi Liu, Weikai Chen, Shichen Liu, Yajie Zhao), CVPR 2022
    [arXiv] [pdf]

    DenseGAP: Graph-Structured Dense Correspondence Learning with Anchor Points
    (Zhengfei Kuang, Jiaman Li, Mingming He, Tong Wang, Yajie Zhao), ICPR 2022
    [github] [arXiv] [pdf]

  4. 2021


    Eliminating Topological Errors in Neural Network Rotation Estimation Using Self-selecting Ensembles
    (Sitao Xiang, Hao Li, Yajie Zhao)
    [pdf]

    Equivariant Point Network for 3D Point Cloud Analysis
    (Haiwei Chen, Shichen Liu, Weikai Chen, Hao Li), Proceedings of the IEEE/CVF Conference on CVPR 2021.
    [pdf]

    A New Dimension in Testimony: Relighting Video with Reflectance Field Exemplars
    (Loc Huynh, Bipin Kishore, Paul Debevec)
    [arXiv] [youtube]

    Task-Generic Hierarchical Human Motion Prior using VAEs
    (Jiaman Li, Ruben Villegas, Duygu Ceylan, Jimei Yang, Zhengfei Kuang, Hao Li, Yajie Zhao), 3DV 2021
    [youtube]

    Topologically Consistent Multi-View Face Inference Using Volumetric Sampling
    (Tianye Li, Shichen Liu, Timo Bolkart, Jiayi Liu, Hao Li, Yajie Zhao), ICCV 2021
    [pdf]

    DisUnknown: Distilling Unknown Factors for Disentanglement Learning
    (Sitao Xiang, Yuming Gu, Pengda Xiang, Menglei Chai, Hao Li, Yajie Zhao, Mingming He), ICCV 2021
    [pdf] [youtube]

    VaPiD: A Rapid Vanishing Point Detector via Learned Optimizers
    (Shichen Liu, Yichao Zhou, Yajie Zhao), ICCV 2021
    [pdf]

  5. 2020


    Fully Convolutional Mesh Autoencoder using Efficient Spatially Varying Kernels
    (Yi Zhou, Chenglei Wu, Zimo Li, Chen Cao, Yuting Ye, Jason Saragih, Hao Li, Yaser Sheikh)
    [pdf] [youtube]

    A General Differentiable Mesh Renderer for Image-based 3D Reasoning
    (Shichen Liu, Tianye Li, Hao Li)
    [pdf] [youtube]

    Monocular Real-Time Volumetric Performance Capture
    (Ruilong Li, Yuliang Xiu, Shunsuke Saito, Zeng Huang, Kyle Olszewski, Hao Li)
    [pdf] [youtube]

    Dynamic Facial Asset and Rig Generation from a Single Scan
    (Jiaman Li, Zhengfei Kuang, Yajie Zhao, Mingming He, Karl Bladin, Hao Li), ACM SIGGRAPH Asia 2020.
    [pdf] [youtube]

    Learning Formation of Physically-Based Face Attributes
    (Ruilong Li, Karl Bladin, Yajie Zhao, Chinmay Chinara, Owen Ingraham, Pengda Xiang, Xinglei Ren, Pratusha Prasad, Bipin Kishore, Jun Xing, Hao Li ), Proceedings of the 33rd IEEE International Conference on Computer Vision and Pattern 2020, 06/2020 – CVPR 2020.
    [pdf] [youtube]

    Intuitive, Interactive Beard and Hair Synthesis with Generative Models
    (Kyle Olszewski, Duygu Ceylan, Jun Xing, Jose I. Echevarria, Zhili Chen, Weikai Chen, Hao Li), Proceedings of the 33rd IEEE International Conference on Computer Vision and Pattern 2020, 06/2020 – CVPR 2020. (Oral Presentation)
    [pdf] [youtube]

    ARCH: Animatable Reconstruction of Clothed Humans
    (Zeng Huang, Yuanlu Xu, Christoph Lassner, Hao Li, Tony Tung), Proceedings of the 33rd IEEE International Conference on Computer Vision and Pattern 2020, 06/2020 – CVPR 2020.
    [pdf] [youtube]

    One-Shot Identity-Preserving Portrait Reenactment
    (Sitao Xiang, Yuming Gu, Pengda Xiang, Mingming He, Koki Nagano, Haiwei Chen, Hao Li), arXiv preprint arXiv:2004.12452 (2020).
    [pdf]

  6. 2019


    Protecting World Leaders Against Deep Fakes
    (Shruti Agarwal, Hany Farid, Yuming Gu, Mingming He, Koki Nagano, Hao Li), CVPR 2019.
    [pdf]

    Technical Perspective Photrealistic Facial Digitization and Manipulation
    (Hao Li), Communications of the ACM Vol. 62 No. 1, January 2019.

    HairBrush for Immersive Data-Driven Hair Modeling
    (Jun Xing, Koki Nagano, Weikai Chen, Haotian Xu, Li-Yi Wei, Yajie Zhao, Jingwan Lu, Byungmoon Kim, Hao Li), Proceedings of the 32nd ACM User Interface Software and Technology Symposium 2019, 10/2019 – UIST 2019.
    [pdf] [youtube]

    Learning Perspective Undistortion of Portraits
    (Yajie Zhao, Zeng Huang, Tianye Li, Weikai Chen, Chloe LeGendre, Xinglei Ren, Jun Xing, Ari Shapiro, Hao Li), Proceedings of the IEEE International Conference on Computer Vision 2019, 10/2019 –ICCV 2019 (Oral Presentation).
    [pdf] [bib]

    PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization
    (Shunsuke Saito, Zeng Huang, Ryota Natsume, Shigeo Morishima, Angjoo Kanazawa, Hao Li), Proceedings of the IEEE International Conference on Computer Vision 2019, 10/2019 –ICCV 2019.
    [pdf] [bib] [youtube]

    Transformable Bottleneck Networks
    (Kyle Olszewski, Sergey Tulyakov, Oliver Woodford, Linjie Luo, Hao Li)

    Protecting World Leaders Against Deep Fakes
    (Yuming Gu, Mingming He, Koki Nagano, Hao Li)

    On the Continuity of Rotation Representations in Neural Networks
    (Yi Zhou, Connelly Barnes, Jingwan Lu, Jimei Yang, Hao Li)

    Disentangling Style and Content in Anime Illustrations
    (Sitao Xiang, Hao Li)

    Deep Exemplar-based Video Colorization
    (Bo Zhang, Mingming He, Jing Liao, Pedro V. Sander, Lu Yuan, Amine Bermak, and Dong Chen)

    Soft Rasterizer: Differentiable Rendering for Unsupervised Single-View Mesh Reconstruction
    (Shichen Liu, Weikai Chen, Tianye Li, Hao Li), arXiv 2019.
    [pdf] [bib]

    SiCloPe: Silhouette-Based Clothed People
    (Ryota Natsume, Shunsuke Saito, Zeng Huang, Weikai Chen, Chongyang Ma, Hao Li, Shigeo Morishima), arXiv 2019.
    [pdf] [bib]

  7. 2018


    Efficient Multispectral Facial Capture with Monochrome Cameras
    (Chloe LeGendre, Kalle Bladin, Bipin Kishore, Xinglei Ren, Xueming Yu, Paul Debevec), Society for Imaging Science and Technology (CIC), Vancouver November 2018.
    [pdf] [youtube]

    paGAN: Real-time Avatars Using Dynamic Textures **
    (Koki Nagano, Jaewoo Seo, Jun Xing, Lingyu Wei, Zimo Li, Shunsuke Saito, Aviral Agarwal, Jens Fursund, Hao Li), ACM Transactions on Graphics (SIGGRAPH ASIA 2018), **research conducted and funded by Pinscreen.
    [pdf] [bib] [youtube]

    3D Hair Synthesis Using Volumetric Variational Autoencoders
    (Shunsuke Saito, Liwen Wu, Chongyang Ma, Hikaru Ibayashi, Linjie Luo, Hao Li), ACM Transactions on Graphics SIGGRAPH 2018.
    [pdf] [bib] [youtube]

    Real-Time Hair Rendering Using Sequential Adversarial Networks
    (Lingyu Wei, Liwen Hu, Vladimir Kim, Ersin Yumer, Hao Li), Proceedings of the 15th European Conference on Computer Vision, ECCV 2018.
    [bib] [youtube]

    Hairnet: Single-View Hair Reconstruction Using Convolutional Neural Networks
    (Yi Zhou, Liwen Hu, Jun Xing, Weikai Chen, Han-Wei Kung, Hao Li), Proceedings of the 15th European Conference on Computer Vision, ECCV 2018.
    [pdf] [bib] [youtube]

    Deep Volumetric Video From Very Sparse Multi-View Performance Capture
    (Zeng Huang, Tianye Li, Weikai Chen, Yajie Zhao, Jun Xing, Chloe LeGendre, Linjie Luo, Chongyang Ma, Hao Li), Proceedings of the 15th European Conference on Computer Vision, ECCV 2018.
    [pdf] [bib] [youtube]

    HybridFusion: Real-Time Performance Capture Using a Single Depth Sensor and Sparse IMUs
    (Zerong Zheng, Tao Yu, Hao Li, Kaiwen Guo, Qionghai Dai, Lu Fang, Yebin Liu), Proceedings of the 15th European Conference on Computer Vision, ECCV 2018.
    [bib] [pdf]

    Contextual-Based Image Inpainting: Infer, Match, and Translate
    (Yuhang Song, Chao Yang, Zhe Lin, Xiaofeng Liu, Qin Huang, Hao Li, C.-C. Jay Kuo), Proceedings of the 15th European Conference on Computer Vision, ECCV 2018.
    [bib] [pdf]

    High-Fidelity Facial Reflectance and Geometry Inference From an Unconstrained Image
    (Shugo Yamaguchi, Shunsuke Saito, Koki Nagano, Yajie Zhao, Weikai Chen, Kyle Olszewski, Shigeo Morishima, Hao Li) ACM Transactions on Graphics, Proceedings of the 45th ACM SIGGRAPH Conference and Exhibition (SIGGRAPH 2018), 08/2018.
    [pdf] [bib] [youtube]

    Mesoscopic Facial Geometry Inference Using Deep Neural Networks
    (Loc Huynh, Weikai Chen, Shunsuke Saito, Jun Xing, Koki Nagano, Andrew Jones, Paul Debevec, Hao Li), Proceedings of the 31st IEEE International Conference on Computer Vision and Pattern Recognition, CVPR 2018.
    [pdf] [bib] [youtube]

    DoubleFusion: Real-time Capture of Human Performances with Inner Body Shapes from a Single Depth Sensor
    (Tao Yu, Zerong Zheng, Kaiwen Guo, Jianhui Zhao, Qionghai Dai, Hao Li, Gerard Pons-Moll, Yebin Liu), Proceedings of the 31st IEEE International Conference on Computer Vision and Pattern Recognition, (CVPR 2018 Oral Presentation), 06/2018.
    [pdf] [bib] [youtube]

    Auto-Conditioned Recurrent Networks for Extended Complex Human Motion Synthesis
    (Zimo Li, Yi Zhou, Shuangjio Xiao, Chong He, Hao Li), arXiv:1707.05363 (ICLR 2018).
    [arXiv] [bib] [youtube]

  8. 2017


    On The Effects of Batch and Weight Normalization in Generative Adversarial NetWorks
    (Sitao Xiang, Hao Li), arXiv:1704.03971(arXiv 2017)
    [arXiv] [bib] [youtube]

    Learning Detail Transfer Based on Geometric Features
    (Sema Berkiten, Maciej Halber, Justin Solomon, Chongyang Ma, Hao Li, Szymon Rusinkiewicz), Computer Graphics Forum 36(2), Proceedings of the 38th Annual Conference of the European Association for Computer Graphics (Eurographics 2017)
    [bib] [youtube]

    Multi-View Stereo on Consistent Face Topology
    (Graham Fyffe, Koki Nagano, Loc Huynh, Shunsuke Saito, Jay Bush, Andrew Jones, Hao Li, Paul Debevec), Proceedings of the 38th Annual Conference of the European Association for Computer Graphics (Eurographics 2017)
    [bib] [youtube]

    Simulation-Ready Hair Capture
    (Liwen Hu, Derek Bradley, Hao Li, Thabo Beeler), Computer Graphics Forum 36(2), Proceedings of the 38th Annual Conference of the European Association for Computer Graphics (Eurographics 2017).
    [bib] [youtube]

    Inspiring Computer Vision System Solutions
    (Julian Zilly, Amit Boyarski, Micael Carvalho, Amir Atapour Abarghouei, Konstantinos Amplianitis, Aleksandr Krasnov, Massimiliano Mancini, Hernán Gonzalez, Riccardo Spezialetti, Carlos Sampredo Pérez, Hao Li), (arXiv 2017 Best ICVSS Reading Group Prize) 2017.
    [bib] [arXiv]

    High-Resolution Stereo Matching based on Sampled Photoconsistency Computation
    (LeGendre C., Bastos, K., and Mordohai, P.), British Machine Vision Conference 2017.
    [bib]

    Improved Chromakey of Hair Strands via Orientation Filter Convolution
    (LeGendre C., Krissman, D., and Debevec, P.), SIGGRAPH 2017 Posters.
    [bib] [youtube]

    Modeling Vellus Facial Hair from Asperity Scattering Silhouettes
    (LeGendre C., Hyunh, L., Wang, S., and Debevec, P.), SIGGRAPH 2017 Talks.
    [bib] [youtube]

    Auto-Conditions LSTM Network for Extended Complex Human Motion Synthesis
    (Zimo Li, Yi Zhou, Shuangjio Xiao, Chong He, Hao Li), arXiv:1707.05363 2017.
    [bib] [youtube] [arXiv]

    On The Effects of Batch and Weight Normalization in Generative Adversarial Networks
    (Sitao Xiang, Hao Li), arXiv:1704.03971 2017. [bib] [youtube] [arXiv]

    Production-Level Facial Performance Capture Using Deep Convolutional Neural Networks
    (Samuli Laine, Tero Karras, Timo Aila, Antti Herva, Shunsuke Saito, Ronald Yu, Hao Li, Jaakko Lehtinen), Proceedings of the 16th ACM SIGGRAPH / Eurographics Symposium on Computer Animation 2017. [bib] [youtube] [arXiv]

    Photorealistic Facial Texture Inference Using Deep Neural Networks
    (Shunsuke Saito, Lingyu Wei, Liwen Hu, Koki Nagano, Hao Li), Proceedings of the 30th IEEE International Conference on Computer Vision and Pattern Recognition 2017.
    [bib] [youtube] [arXiv]

    High-Resolution Image Inpainting using Multi-Scale Neural Patch Synthesis
    (Chao Yang, Xin Lu, Zhe Lin, Eli Shechtman, Oliver Wang, Hao Li), In arXiv preprint arXiv:1611.09969v2, 2017. [bib]




  9. 2016


    Real-Time Facial Segmentation and Performance Capture from RGB Input
    (Shunsuke Saito, Tianye Li, Hao Li ), ECCV 2016. [youtube] [acm]

    Capturing the Human Body: From VR, Consumer, to Health Applications
    (Hao Li, Tristan Swedish, Pratik Shah, Lingyu Wei, Ramesh Raskar), ACM SIGGRAPH 2016 Courses. [acm]

    Modern Techniques and Applications for Real-Time Non-Rigid Registration
    (Andrea Tagliasacchi, Hao Li), ACM SIGGRAPH Asia 2016 Courses. [acm]

    Geometric Deep Learning
    (Jonathan Masci, Emanuelle Rodolà, Davide Boscaini, Michael M. Bronstein, Hao Li), ACM SIGGRAPH Asia 2016 Courses, 2016. [acm]

    A Cinematic Spectral Similarity Index
    (Holm, J., Maier, T., Debevec, P., LeGendre, C., Pines, J., Erland, J., Joblove, G., Dyer, S., Sloan, B., di Gennaro, J., and Sherlock, D.) , In Proc. of Annual Technical Conference & Exhibition, Society of Motion Picture and Television Engineers (SMPTE) 2016.

    Optimal LED Selection for Multispectral Lighting Reproduction
    (LeGendre C., Yu, X., and Debevec, P.), In Proc. of IS&T Electronic Imaging 2017 Material Appearance Conference. [doi]

    Photorealistic Facial Texture Inference Using Deep Neural Networks
    (Shunsuke Saito, Lingyu Wei, Liwen Hu, Koki Nagano, Hao Li), In arXiv preprint arXiv:1612.00523, 2016. [youtube] [bib]

    High-fidelity facial and speech animation for VR HMDs
    (Kyle Olszewski, Joseph J. Lim, Shunsuke Saito, Hao Li), In ACM Transactions on Graphics, volume 35, 2016. [bib] [doi] [youtube]

    Efficient Multispectral Reflectance Function Capture for Image-Based Relighting
    (Chloe LeGendre, Xueming Yu, Paul Debevec), In Proceedings of the Color and Imaging Conference, Society for Imaging Science and Technology, 2016. [pdf] [bib]

    Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array
    (Andrew Jones, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Joseph Barreto, Oleg Alexander, Mark Bolas, Paul Debevec, Jonas Unger), In Proceedings of the IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2016. [bib] [youtube]

    Optimal LED selection for multispectral lighting reproduction
    (Chloe LeGendre, Xueming Yu, Paul Debevec), In Proceedings of the SIGGRAPH '16 ACM SIGGRAPH 2016, ACM, 2016. [bib] [doi]

    Practical Multispectral Lighting Reproduction
    (Chloe LeGendre, Xueming Yu, Dai Liu, Jay Busch, Andrew Jones, Sumanta Pattanaik, Paul Debevec), In ACM Transactions on Graphics, volume 35, 2016. [pdf] [bib] [bib] [youtube]

    Rapid Photorealistic Blendshape Modeling from RGB-D Sensors
    (Dan Casas, Andrew Feng, Oleg Alexander, Graham Fyffe, Paul Debevec, Ryosuke Ichikari, Hao Li, Kyle Olszewski, Evan Suma, Ari Shapiro), In Proceedings of the 29th International Conference on Computer Animation and Social Agents, ACM Press, 2016. [doi]

    Near-Instant Capture of High-Resolution Facial Geometry and Reflectance
    (Graham Fyffe, Paul Graham, Borom Tunwattanapong, Abhijeet Ghosh, Paul Debevec), In Computer Graphics Forum, 2016. [bib]




  10. 2015


    New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling
    (David Traum, Andrew Jones, Kia Hays, Heather Maio, Oleg Alexander, Ron Artstein, Paul Debevec, Alesia Gainer, Kallirroi Georgila, Kathleen Haase, Karen Jungblut, Anton Leuski, Stephen Smith, William Swartout), Chapter in Interactive Storytelling, Springer International Publishing, volume 9445, 2015. [bib]

    An Automultiscopic Projector Array for Interactive Digital Humans
    (Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Oleg Alexander, Mark Bolas, Paul Debevec), In SIGGRAPH 2015, ACM Press, 2015. [bib] [doi]

    Near-Instant Capture of High-Resolution Facial Geometry and Reflectance
    (Paul Graham, Graham Fyffe, Borom Tonwattanapong, Abhijeet Ghosh, Paul Debevec), In Proceedings of ACM SIGGRAPH 2015 Talks, ACM Press, 2015. [bib] [bib]

    Virtual Headcam: Pan/tilt Mirror-based Facial Performance Tracking
    (Xueming Yu, Shanhe Wang, Jay Busch, Thai Phan, Tracy McSheery, Mark Bolas, Paul Debevec), In Proceedings of ACM SIGGRAPH 2015 Posters, ACM, 2015. [youtube] [bib]

    Scanning and printing a 3D portrait of president Barack Obama
    (Adam Metallo, Vincent Rossi, Jonathan Blundell, Günter Waibel, Paul Graham, Graham Fyffe, Xueming Yu, Paul Debevec), In SIGGRAPH 2015: Studio, ACM, 2015. [bib]

    Skin Stretch - Simulating Dynamic Skin Microgeometry
    (Koki Nagano, Graham Fyffe), In ACM SIGGRAPH 2015 Computer Animation Festival, 2015.
    [youtube] [bib]

    Skin Microstructure Deformation with Displacement Map Convolution
    (Koki Nagano, Graham Fyffe, Oleg Alexander, Jernej Barbiç, Hao Li, Abhijeet Ghosh, Paul Debevec), In ACM Transactions on Graphics, volume 34, 2015. [youtube] [bib] [doi]

    Single-Shot Reflectance Measurement from Polarized Color Gradient Illumination
    (Graham Fyffe, Paul Debevec), In Preceedings of ICCP 2015, IEEE, 2015. [bib]

    Building a Life-Size Automultiscopic Display Using Consumer Hardware
    (Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Oleg Alexander, Paul Debevec), In Proceedings of GPU Technology Conference, 2015. [bib]

    Rapid Photorealistic Blendshapes from Commodity RGB-D Sensors
    (Dan Casas, Oleg Alexander, Andrew W. Feng, Graham Fyffe, Ryosuke Ichikari, Paul Debevec, Rhuizhe Wang, Evan Suma, Ari Shapiro), In Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, ACM Press, 2015. [bib] [bib]




  11. 2014


    Driving High-Resolution Facial Scans with Video Performance Capture
    (Graham Fyffe, Andrew Jones, Oleg Alexander, Ryosuke Ichikari, Paul Debevec), In ACM Transactions on Graphics (TOG), volume 34, 2014. [youtube] [bib]

    Creating a life-sized automulitscopic Morgan Spurlock for CNNs “Inside Man”
    (Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Oleg Alexander, Paul Debevec), In SIGGRAPH 2014 The 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques, 2014. [bib]

    Measurement and Modeling of Microfacet Distributions under Deformation
    (Koki Nagano, Oleg Alexander, Jernej Barbic, Paul Debevec), In Proceedings of SIGDIAL 2014, ACM, 2014. [youtube] [bib] [doi]

    Digital Ira and Beyond: Creating Photoreal Real-Time Digital Characters
    (Javier von der Pahlen, Jorge Jimenez, Etienne Danvoye, Paul Debevec, Graham Fyffe, Oleg Alexander), In SIGGRAPH '14 ACM SIGGRAPH 2014 Courses, ACM Press, 2014. [bib] [bib]

    Interpolating vertical parallax for an autostereoscopic three-dimensional projector array
    (Andrew Jones, Koki Nagano, Jing Liu, Jay Busch, Xueming Yu, Mark Bolas, Paul Debevec), In Journal of Electronic Imaging, volume 23, 2014. [youtube] [bib]

    Time-offset Interaction with a Holocaust Survivor
    (Ron Artstein, Stephen Smith, David Traum, Oleg Alexander, Anton Leuski, Andrew Jones, Kallirroi Georgila, Paul Debevec, William Swartout, Heather Maio), In Proceedings of IUI 2014, ACM Press, 2014. [bib] [doi]




  12. 2013


    Digital Ira: High-Resolution Facial Performance Playback
    (Oleg Alexander, Jay Busch, Paul Graham, Borom Tunwattanapong, Andrew Jones, Koki Nagano, Ryosuke Ichikari, Paul Debevec, Graham Fyffe), In SIGGRAPH 2013 Real-Time Live! The 40th International Conference and Exhibition on Computer Graphics and Interactive Techniques, 2013. [pdf] [bib]

    Driving High-Resolution Facial Blendshapes with Video Performance Capture
    (Graham Fyffe, Andrew Jones, Oleg Alexander, Ryosuke Ichikari, Paul Graham, Koki Nagano, Jay Busch, Paul Debevec), In SIGGRAPH, 2013. [bib]

    Acquiring Reflectance and Shape from Continuous Spherical Harmonic Illumination
    (Borom Tunwattanapong, Graham Fyffe, Paul Graham, Jay Busch, Xueming Yu, Abhijeet Ghosh, Paul Debevec), In ACM Transactions on Graphics, volume 32, 2013. [youtube] [bib] [doi]

    An Autostereoscopic Projector Array Optimized for 3D Facial Display
    (Koki Nagano, Andrew Jones, Jing Liu, Jay Busch, Xueming Yu, Mark Bolas, Paul Debevec), In SIGGRAPH 2013 Emerging Technologies, 2013. [youtube] [bib]

    Digital Ira: Creating a Real-Time Photoreal Digital Actor
    (Oleg Alexander, Graham Fyffe, Jay Busch, Xueming Yu, Ryosuke Ichikari, Andrew Jones, Paul Debevec, Jorge Jimenez, Etienne Danvoye, Bernardo Antionazzi, Mike Eheler, Zybnek Kysela, Javier von der Pahlen), In SIGGRAPH Real Time Live!, 2013. [youtube] [bib] [doi]

    Measurement-based Synthesis of Facial Microgeometry
    (Paul Graham, Borom Tunwattanapong, Jay Busch, Xueming Yu, Andrew Jones, Paul Debevec, Abhijeet Ghosh), In EUROGRAPHICS, 2013. [youtube] [bib]

  13. 2012


    Measurement-based Synthesis of Facial Microgeometry
    (Paul Graham, Borom Tunwattanapong, Jay Busch, Xueming Yu, Andrew Jones, Paul Debevec, Abhijeet Ghosh), 2012. [youtube] [bib]

    The Light Stages and Their Applications to Photoreal Digital Actors
    (Paul Debevec), In SIGGRAPH Asia, 2012. [bib]

    High Fidelity Facial Hair Capture
    (Graham Fyffe), 2012. [youtube] [bib]

    A Cell Phone Based Platform for Facial Performance Capture
    (Paul Debevec, Paul Graham, Jay Busch, Mark Bolas), In International Conference and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH), 2012. [bib]

    A Single-Shot Light Probe
    (Paul Graham, Jay Busch, Mark Bolas, Paul Debevec), In International Conference and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH), 2012. [bib]

    Improved Linear-Light-Source Material Reflectance Scanning
    (Jan Meseth, Shawn Hempel, Andrea Weidlich, Graham Fyffe, Craig Miller, Paul Carroll, Paul Debevec, Lynn Fyffe), In ACM SIGGRAPH 2012 Talks, 2012. [youtube] [bib]

    Estimating Diffusion Parameters from Polarized Spherical Gradient Illumination
    (Yufeng Zhu, Pieter Peers, Paul Debevec, Abhijeet Ghosh), In International Conference and Exhibition on Computer Graphics and Interactive Techniques (SIGGRAPH), 2012. [bib]

    Geometry-Corrected Light Field Rendering for Creating a Holographic Stereogram
    (Joel Jurik, Thomas Burnett, Michael Klug, Paul Debevec), In CVPR Workshop for Computational Cameras and Displays, 2012. [bib]

    A Blendshape Model That Incorporates Physical Interaction
    (Wan-Chun Ma, Yi-Hua Wang, Graham Fyffe, Bing-Yu Chen, Paul Debevec), In Computer Animation and Virtual Worlds, volume 23, 2012. [bib] [doi]

    Estimating Surface Normals from Spherical Stokes Reflectance Fields
    (Giuseppe Claudio Guarnera, Pieter Peers, Paul Debevec, Abhijeet Ghosh), In ECCV Workshop on Color and Photometry in Computer Vision (CPCV), 2012. [pdf] [bib]

  14. 2011


    A blendshape model that incorporates physical interaction
    (Wan-Chun Ma, Yi-Hua Wang, Graham Fyffe, Jernej Barbic, Bing-Yu Chen, Paul Debevec), In SIGGRAPH Asia, 2011. [bib] [bib]

    Multiview Face Capture using Polarized Spherical Gradient Illumination
    (Abhijeet Ghosh, Graham Fyffe, Borom Tunwattanapong, Jay Busch, Xueming Yu, Paul Debevec), In Proceedings of SIGGRAPH Asia 2011/ACM Trans. on Graphics, volume 30(6), 2011. [youtube] [bib]

    Practical Image-Based Relighting and Editing with Spherical-Harmonics and Local Lights
    (Borom Tunwattanapong, Abhijeet Ghosh, Paul Debevec), In European Conference on Visual Media and Production (CVMP), 2011. [bib]

    Head-mounted Photometric Stereo for Performance Capture
    (Andrew Jones, Graham Fyffe, Xueming Yu, Wan-Chun Ma, Jay Busch, Ryosuke Ichikari, Mark Bolas, Paul Debevec), In 8th European Conference on Visual Media Production (CVMP 2011), 2011. [youtube] [bib]

    Facial Cartography: Interactive Scan Correspondence
    (Cyrus A. Wilson, Oleg Alexander, Borom Tunwattanapong, Pieter Peers, Abhijeet Ghosh, Jay Busch, Arno Hartholt, Paul Debevec), In ACM/Eurographics Symposium on Computer Animation, 2011.
    [youtube] [bib]

    Optimized Local Blendshape Mapping for Facial Motion Retargeting
    (Wan-Chun Ma, Graham Fyffe, Paul Debevec), In SIGGRAPH 2011, 2011. [bib]

    Comprehensive Facial Performance Capture
    (Graham Fyffe, Tim Hawkins, Chris Watts, Wan-Chun Ma, Paul Debevec), In Eurographics 2011, 2011. [youtube] [bib]

    A framework for locally retargeting and rendering facial performance
    (Ko-Yun Liu, Wan-Chun Ma, Chun-Fa Chang, Chuan-Chang Wang, Paul Debevec), In Computer Animation and Virtual Worlds, volume 22, 2011. [youtube] [bib]

    Effect of Illumination on Automatic Expression Recognition: A Novel 3D Relightable Facial Database
    (Giota Stratou, Abhijeet Ghosh, Paul Debevec, Louis-Philippe Morency), In Proceedings of the IEEE International Conference on Automatic Face and Gesture Recognition, 2011. [bib]

    Prototyping a Light Field Display Involving Direct Observation of a Video Projector Array
    (Joel Jurik, Andrew Jones, Mark Bolas, Paul Debevec), In IEEE International Workshop on Projector–Camera Systems (PROCAMS), 2011. [youtube] [bib]

    Digitizing the Parthenon: Estimating Surface Reflectance under Measured Natural Illumination
    (Paul Debevec, Chris Tchou, Andrew Gardner, Tim Hawkins, Charis Poullis, Jessi Stumpfel, Andrew Jones, Nathaniel Yun, Per Einarsson, Therese Lundgren, Marcos Fajardo), Chapter in Digital Imaging for Cultural Heritage Preservation: Analysis, Restoration, and Reconstruction of Ancient Artworks (Giovanni Gallo, ed.), CRC Press, 2011. [bib]




  15. 2010


    Virtual Museum Guides Demonstration
    (William Swartout, David Traum, Ron Artstein, Dan Noren, Paul Debevec, Kerry Bronnenkant, Josh Williams, Anton Leuski, Shrikanth Narayanan, Diane Piepol, H. Chad Lane, Jacquelyn Morie, Priti Aggarwal, Matt Liewer, Jen-Yuan Chiang, Jillian Gerten, Selina Chu, Kyle White), In IEEE Workshop on Spoken Language Technology, 2010. [bib]

    Single-Shot Photometric Stereo by Spectral Multiplexing
    (Graham Fyffe, Xueming Yu, Paul Debevec), In SIGGRAPH Asia, 2010. [youtube] [bib]

    Circularly Polarized Spherical Illumination Reflectometry
    (Abhijeet Ghosh, Tongbo Chen, Pieter Peers, Cyrus A. Wilson, Paul Debevec), In SIGGRAPH Asia, 2010. [bib]

    Ada and Grace: Toward Realistic and Engaging Virtual Museum Guides
    (William Swartout, David Traum, Ron Artstein, Dan Noren, Paul Debevec, Kerry Bronnenkant, Josh Williams, Anton Leuski, Shrikanth Narayanan, Diane Piepol, H. Chad Lane, Jacquelyn Morie, Priti Aggarwal, Matt Liewer, Jen-Yuan Chiang, Jillian Gerten, Selina Chu, Kyle White), In Proceedings of the 10th International Conference on Intelligent Virtual Agents (IVA 2010), 2010. [bib]

    Temporal Upsampling of Performance Geometry using Photometric Alignment
    (Cyrus A. Wilson, Abhijeet Ghosh, Pieter Peers, Jen-Yuan Chiang, Jay Busch, Paul Debevec), In ACM Transactions on Graphics, volume 29, 2010. [youtube] [bib]

    Combining Spherical Harmonics and Point-Source Illumination for Efficient Image-Based Relighting
    (Borom Tunwattanapong, Abhijeet Ghosh, Paul Debevec), In SIGGRAPH 2010, 2010. [bib]

    A Basis Illumination Approach to BRDF Measurement
    (Abhijeet Ghosh, Wolfgang Heidrich, Shruthi Achutha, Matthew O'Toole), In International Journal on Computer Vision, volume 90, 2010. [bib] [doi]




  16. 2009


    Creating a Photoreal Digital Actor: The Digital Emily Project
    (Oleg Alexander, Mike Rogers, William Lambeth, Matt Chiang, Paul Debevec), In IEEE European Conference on Visual Media Production (CVMP), 2009. [youtube] [bib]

    Cosine Lobe Based Relighting from Gradient Illumination Photographs
    (Graham Fyffe, Cyrus A. Wilson, Paul Debevec), In Conference on Visual Media Production, 2009. [bib]

    Achieving Eye Contact in a One-to-Many 3D Video Teleconferencing System
    (Andrew Jones, Magnus Lang, Graham Fyffe, Xueming Yu, Jay Busch, Ian McDowall, Mark Bolas, Paul Debevec), In SIGGRAPH, 2009. [bib]

    2D and 3D facial correspondences via photometric alignment
    (Cyrus A. Wilson, Abhijeet Ghosh, Pieter Peers, Jen-Yuan Chiang, Jay Busch, Paul Debevec), In SIGGRAPH, 2009. [bib] [doi]

    Estimating Specular Roughness and Anisotropy from Second Order Spherical Gradient Illumination
    (Abhijeet Ghosh, Tongbo Chen, Pieter Peers, Cyrus A. Wilson, Paul Debevec), In Computer Graphics Forum, volume 28, 2009. [bib]

    Robust Word Boundary Detection in Spontaneous Speech using Acoustic and Lexical Clues
    (Andreas Tsiartas, Prasanta Kumar Ghosh, Panayiotis G. Georgiou, Shrikanth Narayanan), In Proceedings of ICASSP, 2009. [bib]

    Compressive Light Transport Sensing
    (Pieter Peers, Dhruv K. Mahajan, Bruce Lamond, Abhijeet Ghosh, Wojciech Matusik, Ravi Ramamoorth, Paul Debevec), In ACM Transactions on Graphics, volume 28, 2009. [bib]

    Compact Representation of Reflectance Fields using Clustered Sparse Residual Factorization
    (Hideshi Yamada, Pieter Peers, Paul Debevec), 2009. [bib]

    Dynamic Shape Capture using Multi-View Photometric Stereo
    (Daniel Vlasic, Pieter Peers, Ilya Baran, Paul Debevec, Jovan Popovic, Szymon Rusinkiewicz, Wojciech Matusik), In ACM Transactions on Graphics, volume 28, 2009. [youtube] [bib]

    Image-based Separation of Diffuse and Specular Reflections using Environmental Structured Illumination, Supplemental Material
    (Bruce Lamond, Pieter Peers, Abhijeet Ghosh, Paul Debevec), 2009. [bib]

    Image-based Separation of Diffuse and Specular Reflections using Environmental Structured Illumination
    (Bruce Lamond, Pieter Peers, Abhijeet Ghosh, Paul Debevec), In IEEE International Conference on Computational Photography, 2009. [bib]




  17. 2008


    Fast Image-based Separation of Diffuse and Specular Reflections
    (Bruce Lamond, Pieter Peers, Paul Debevec), 2007. [bib]

    A high-resolution geometry capture system for facial performance
    (Wan-Chun Ma, Andrew Jones, Tim Hawkins, Jen-Yuan Chiang, Paul Debevec), In SIGGRAPH, 2008. [youtube] [bib]

    Compressive Light Transport Sensing
    (Pieter Peers, Dhruv K. Mahajan, Bruce Lamond, Abhijeet Ghosh, Wojciech Matusik, Ravi Ramamoorthi, Paul Debevec), 2008. [bib]

    Facial Performance Synthesis using Deformation-Driven Polynomial Displacement Maps
    (Wan-Chun Ma, Andrew Jones, Jen-Yuan Chiang, Tim Hawkins, Sune Frederiksen, Pieter Peers, Marko Vukovic, Ming Ouhyoung, Paul Debevec), In ACM Transactions on Graphics, volume 27, 2008. [bib]

    Real-time Geometry and Reflectance Capture for Digital Face Replacement
    (Andrew Jones, Jen-Yuan Chiang, Abhijeet Ghosh, Magnus Lang, Matthias Hullin, Jay Busch, Paul Debevec), 2008. [bib]

  18. 2007


    A system for high-resolution face scanning based on polarized spherical illumination
    (Wan-Chun Ma, Tim Hawkins, Charles-Felix Chabert, Mark Bolas, Pieter Peers, Paul Debevec), In SIGGRAPH, 2007. [bib]

    An Interactive 360° Light Field Display
    (Andrew Jones, Ian McDowall, Hideshi Yamada, Mark Bolas, Paul Debevec), In SIGGRAPH, 2007. [bib]

    Rendering for an Interactive 360° Light Field Display
    (Andrew Jones, Ian McDowall, Hideshi Yamada, Mark Bolas, Paul Debevec), In ACM SIGGRAPH conference proceedings, 2007. [bib]

    Rapid Acquisition of Specular and Diffuse Normal Maps from Polarized Spherical Gradient Illumination
    (Wan-Chun Ma, Tim Hawkins, Pieter Peers, Charles-Felix Chabert, Malte Weiss, Paul Debevec), In Eurographics Symposium on Rendering (Jan Kautz, Pattanaik, eds.), 2007. [youtube] [bib]

    Fast Image-based Separation of Diffuse and Specular Reflections
    (Bruce Lamond, Pieter Peers, Paul Debevec), 2007. [bib]




  19. 2006


    Concave Surround Optics for Rapid Multi-View Imaging
    (Paul Debevec, Mark Bolas, Ian McDowall), In Proceedings of the 25th Army Science Conference, 2006. [youtube] [bib]

    Simulating Spatially Varying Lighting on a Live Performance
    (Andrew Jones, Andrew Gardner, Mark Bolas, Ian McDowall, Paul Debevec), In 3rd European Conference on Visual Media Production (CVMP 2006), 2006. [youtube] [bib]

    Virtual Cinematography: Relighting through Computation
    (Paul Debevec), In IEEE ComputerMagazine, volume 39, 2006. [bib]

    A realtime immersive application with realistic lighting: The Parthenon
    (Marco Callieri, Paul Debevec, Roberto Scopigno), In Computers & Graphics, volume 30, 2006. [bib]

    Relighting Human Locomotion with Flowed Reflectance Fields
    (Per Einarsson, Charles-Felix Chabert, Andrew Jones, Wan-Chun Ma, Bruce Lamond, Tim Hawkins, Mark Bolas, Sebastian Sylwan, Paul Debevec), In Eurographics Symposium on Rendering (2006), 2006. [bib]

    Efficient Estimation of Spatially Varying Subsurface Scattering Parameters
    (Sarah Tariq, Andrew Gardner, Ignacio Llamas, Andrew Jones, Paul Debevec, Greg Turk), In 11th International Fall Workshop on Vision, Modeling and Visualization, 2006. [youtube] [bib]

    Efficient Estimation of Spatially Varying Subsurface Scattering Parameters for Relighting
    (Sarah Tariq, Andrew Gardner, Ignacio Llamas, Andrew Jones, Paul Debevec, Greg Turk), 2006. [bib]

    A Reflective Light Stage
    (Pieter Peers, Tim Hawkins, Paul Debevec), 2006. [bib]

  20. 2005


    Capturing and Simulating Physically Accurate Illumination in Computer Graphics
    (Paul Debevec), In 11th Annual Symposium on Frontiers of Engineering, 2005. [bib]

    Performance Geometry Capture for Spatially Varying Relighting
    (Andrew Jones, Andrew Gardner, Mark Bolas, Ian McDowall, Paul Debevec), In SIGGRAPH 2005 Sketch, 2005. [bib]

    A Median Cut Algorithm for Light Probe Sampling
    (Paul Debevec), In SIGGRAPH (Special Interest Group - Graphics), 2005. [bib]

    A Dual Light Stage
    (Tim Hawkins, Per Einarsson, Paul Debevec), In Eurographics Symposium on Rendering (Philip Dutré, Kavita Bala, eds.), 2005. [youtube] [bib]

    Acquisition of Time-Varying Participating Media
    (Tim Hawkins, Per Einarsson, Paul Debevec), In SIGGRAPH, 2005. [youtube] [bib]

  21. 2004


    Photogrammetric Modeling and Image-based Rendering for Rapid Virtual Environement Creation
    (Charalambos Poullis, Andrew Gardner, Paul Debevec), In Proceedings of the 24th Army Science Conference, 2004. [bib]

    Direct HDR Capture of the Sun and Sky
    (Jessi Stumpfel, Andrew Jones, Andreas Wenger, Chris Tchou, Tim Hawkins, Paul Debevec), In Proceedings of the 3rd International Conference on Computer Graphics, Virtual Reality, Visualisation and Interaction in Africa, 2004. [youtube] [bib]

    Postproduction Re-Illumination of Live Action Using Time-Multiplexed Lighting
    (Paul Debevec, Andrew Gardner, Chris Tchou, Tim Hawkins), 2004. [bib]

    Animatable Facial Reflectance Fields
    (Tim Hawkins, Andreas Wenger, Chris Tchou, Andrew Gardner, Fredrik Goransson, Paul Debevec), In Eurographics Symposium on Rendering, 2004. [youtube] [bib]

    Estimating Surface Reflectance Properties of a Complex Scene under Captured Natural Illumination
    (Paul Debevec, Chris Tchou, Andrew Gardner, Tim Hawkins, Charis Poullis, Jessi Stumpfel, Andrew Jones, Nathaniel Yun, Per Einarsson, Therese Lundgren, Marcos Fajardo, Philippe Martinez), 2004. [bib]

  22. 2003


    Image-Based Techniques for Digitizing Environments and Artifacts
    (Paul Debevec), In 4th International Conference on 3-D Digital Imaging and Modeling (3DIM), 2003. [bib]

    Capturing and Rendering With Incident Light Fields
    (J. Unger, Andreas Wenger, Tim Hawkins, Andrew Gardner, Paul Debevec), In Proceedings of the 14th Eurographics workshop on Rendering, 2003. [bib]

    Linear Light Source Reflectometry
    (Andrew Gardner, Chris Tchou, Tim Hawkins, Paul Debevec), In ACM Transactions on Graphics, 2003. [youtube] [bib]




  23. 2002


    A Lighting Reproduction Approach to Live-Action Compositing
    (Paul Debevec, Andreas Wenger, Chris Tchou, Andrew Gardner, Jamie Waese, Tim Hawkins), In SIGGRAPH 2002, 2002. [youtube] [bib]

    A Tutorial on Image-Based Lighting
    (Paul Debevec), In IEEE Computer Graphics and Applications, 2002. [bib]

  24. 2001


    Real-Time High-Dynamic Range Texture Mapping
    (Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul Debevec), In Eurographics Rendering Workshop, 2001 [bib]

    A Real Time High Dynamic Range Light Probe
    (Jamie Waese, Paul Debevec), In SIGGRAPH Technical Sketches, 2001. [bib]

    A Photometric Approach to Digitizing Cultural Artifacts
    (Tim Hawkins, Jonathan Cohen, Paul Debevec), In Proceedings of 2nd International Symposium on Virtual Reality, Archaeology and Cultural Heritage, 2001 [youtube] [bib]

    Light Stage 2.0
    (Tim Hawkins, Jonathan Cohen, Chris Tchou, Paul Debevec), In SIGGRAPH Technical Sketches, 2001. [bib]




  25. 2000


    Acquiring the Reflectance Field of a Human Face
    (Paul Debevec, Tim Hawkins, Chris Tchou, Haarm-Pieter Duiker, Westley Sarokin), In SIGGRAPH, 2000. [bib]


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