Please contact Christina Trejo for information regarding the ICT Graphics Laboratory.
Since 1999, ICT Vision and Graphics Lab has been widely known for its pioneering Light Stage measurement-based capture
technology, and its disruptive advances in HDR rendering. But over the last few years, VGL has been bringing deep
learning research and novel data-driven techniques to advance end-to-end acquisition and content creation, with new
capabilities such as deployablilty in the field, full body digitization, and differentiable renderings,
and true-to-life real-time performance capture.
VGL is leading efforts on creating virtual humans at scale and capturing performances in unconstrained environments
are recognized by the entertainment industry and government stakeholders alike. Further, the lab is making discoveries
in physically-based neural rendering for general objects. This breakthrough will be beneficial for
immersive AR/VR experience in the future.
In addition, over the last couple of years the lab has been pursuing research and engineering works in understanding
and processing of 3D scenes, specifically in reconstruction, recognition, and segmentation, using learning-based
techniques. It has important values in practical applications of auto-driving, AR, and VR. VGL endeavors to
develop advanced techniques for better 3D data generation and for automatic data cleanup, organization,
annotation, and completion of both real data and synthetic data, either in image space or 3D space, to
generate well-structured data for multiple learning-based 3D tasks. We use the data to train the neural
networks for the joint reconstruction and segmentation of large-scale 3D scenes.
Our lab continue to advance fundamental research for emerging applications such as real-time teleportation,
interactions with virtual avatars, and VR simulations enabling new training, education capabilities as well
as novel command-level decision making tools relevant to the US Army’s synthetic training efforts.
The Vision and Graphics Lab at USC’s Institute for Creative Technologies (ICT) located in Playa Vista is
seeking a Research Programmer I to join The Vision and Graphics Lab to push the boundaries of
3D digitization of virtual humans, objects, scenes and rendering.
The Research Programmer I position requires Computer Science expertise with emphasis in Computer
Graphics / Computer Vision and some knowledge of machine learning and will be expected to develop and
support software for several ongoing projects at the Vision and Graphics Lab. Candidate must have knowledge
in computer vision, computer graphics, machine learning and USB3 interfaces for camera control.
The ideal candidate will have the following experience and skill set:
Interested candidates are invited to submit resumes and references to: