RESEARCH
PUBLICATIONS
SOFTWARE & DATA
PRODUCTION
PEOPLE
PRESS
HUMAN DIGITIZATION
FACIAL CAPTURE
VR TELEPRESENCE
LIGHT STAGES
Light Stages
Efficient Multispectral Facial Capture
Reflectance Field of a Human Face
Light Stage 2.0
Animatable Facial Reflectance Fields
Digitizing Cultural Artifacts
Live-Action Compositing
Lighting Reproduction System
Performance Relighting and Reflectance Transformation
Spatially Varying Lighting on a Live Performance
Rapid Acquisition of Specular and Diffuse Normal Maps
Relighting Human Locomotion
A Reflective Light Stage
A Dual Light Stage
Post-production Relighting
Facial Performance Synthesis
Layered Facial Reflectance
Digital Emily
Interactive Image-Based Relighting
Cosine Lobe Based Relighting
The Light Stages
Photometric Alignment
Time-Multiplexed Illumination
Diffusion From Spherical Gradients
Facial Microgeometry
Polarized Spherical Gradient Illumination
Spherical-Harmonics and Local Lights
Facial Cartography
Comprehensive Facial Performance Capture
Specular Object Scanning
Digital Ira
High Fidelity Facial Hair Capture
Skin Microstructure Deformation
Driving High-Resolution Facial Scans
3D Scanning the President of the United States
High-Resolution Facial Geometry and Reflectance
Practical Multispectral Lighting Reproduction
Optimal LED Selection for Multispectral Lighting
Multispectral Reflectance Function Capture
Multi-View Stereo on Consistent Face Topology
Digital Emily 2
Polarized Color Gradient Illumination
Single-Shot Photometric Stereo by Spectral Multiplexing
Fast Image-based Separation of Diffuse and Specular Reflections
Estimation of Spatially Varying Subsurface Scattering Parameters
Image-based Separation of Diffuse and Specular Reflections
Estimating Specular Roughness and Anisotropy
Data-Driven Diffuse-Specular Separation
Estimating Surface Normals
Circularly Polarized Spherical Illumination Reflectometry
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