by Traum, David, Jones, Andrew, Hays, Kia, Maio, Heather, Alexander, Oleg, Artstein, Ron, Debevec, Paul, Gainer, Alesia, Georgila, Kallirroi, Haase, Kathleen, Jungblut, Karen, Leuski, Anton, Smith, Stephen and Swartout, William
Abstract:
We describe a digital system that allows people to have an interactive conversation with a human storyteller (a Holocaust survivor) who has recorded a number of dialogue contributions, including many compelling narratives of his experiences and thoughts. The goal is to preserve as much as possible of the experience of face-to-face interaction. The survivor's stories, answers to common questions, and testimony are recorded in high ⬚delity, and then delivered interactively to an audience as responses to spoken questions. People can ask questions and receive answers on a broad range of topics including the survivor's experiences before, after and during the war, his attitudes and philosophy. Evaluation results show that most user questions can be addressed by the system, and that audiences are highly engaged with the resulting interaction.
Reference:
New Dimensions in Testimony: Digitally Preserving a Holocaust Survivor’s Interactive Storytelling (Traum, David, Jones, Andrew, Hays, Kia, Maio, Heather, Alexander, Oleg, Artstein, Ron, Debevec, Paul, Gainer, Alesia, Georgila, Kallirroi, Haase, Kathleen, Jungblut, Karen, Leuski, Anton, Smith, Stephen and Swartout, William), Chapter in Interactive Storytelling, Springer International Publishing, volume 9445, 2015.
Bibtex Entry:
@incollection{traum_new_2015,
address = {Copenhagen, Denmark},
title = {New {Dimensions} in {Testimony}: {Digitally} {Preserving} a {Holocaust} {Survivor}’s {Interactive} {Storytelling}},
volume = {9445},
isbn = {978-3-319-27035-7 978-3-319-27036-4},
shorttitle = {New {Dimensions} in {Testimony}},
url = {http://link.springer.com/10.1007/978-3-319-27036-4_26},
abstract = {We describe a digital system that allows people to have an interactive conversation with a human storyteller (a Holocaust survivor) who has recorded a number of dialogue contributions, including many compelling narratives of his experiences and thoughts. The goal is to preserve as much as possible of the experience of face-to-face interaction. The survivor's stories, answers to common questions, and testimony are recorded in high ⬚delity, and then delivered interactively to an audience as responses to spoken questions. People can ask questions and receive answers on a broad range of topics including the survivor's experiences before, after and during the war, his attitudes and philosophy. Evaluation results show that most user questions can be addressed by the system, and that audiences are highly engaged with the resulting interaction.},
booktitle = {Interactive {Storytelling}},
publisher = {Springer International Publishing},
author = {Traum, David and Jones, Andrew and Hays, Kia and Maio, Heather and Alexander, Oleg and Artstein, Ron and Debevec, Paul and Gainer, Alesia and Georgila, Kallirroi and Haase, Kathleen and Jungblut, Karen and Leuski, Anton and Smith, Stephen and Swartout, William},
month = dec,
year = {2015},
keywords = {Graphics, Virtual Humans},
pages = {269--281}
}