by Jones, Andrew, McDowall, Ian, Yamada, Hideshi, Bolas, Mark and Debevec, Paul
Abstract:
While a great deal of computer generated imagery is modeled and rendered in 3D, the vast majority of this 3D imagery is shown on 2D displays. Various forms of 3D displays have been contemplated and constructed for at least one hundred years [Lippman 1908], but only recent evolutions in digital capture, computation, and display have made functional and practical 3D displays possible.
Reference:
An Interactive 360° Light Field Display (Jones, Andrew, McDowall, Ian, Yamada, Hideshi, Bolas, Mark and Debevec, Paul), In SIGGRAPH, 2007.
Bibtex Entry:
@inproceedings{jones_interactive_2007,
address = {San Diego, CA},
title = {An {Interactive} 360° {Light} {Field} {Display}},
url = {http://ict.usc.edu/pubs/An%20Interactive%20360%20Light%20Field%20Display.pdf},
abstract = {While a great deal of computer generated imagery is modeled and rendered in 3D, the vast majority of this 3D imagery is shown on 2D displays. Various forms of 3D displays have been contemplated and constructed for at least one hundred years [Lippman 1908], but only recent evolutions in digital capture, computation, and display have made functional and practical 3D displays possible.},
booktitle = {{SIGGRAPH}},
author = {Jones, Andrew and McDowall, Ian and Yamada, Hideshi and Bolas, Mark and Debevec, Paul},
month = aug,
year = {2007},
keywords = {Graphics, MxR}
}