An Automultiscopic Projector Array for Interactive Digital Humans (bibtex)
by Jones, Andrew, Unger, Jonas, Nagano, Koki, Busch, Jay, Yu, Xueming, Peng, Hsuan-Yueh, Alexander, Oleg, Bolas, Mark and Debevec, Paul
Abstract:
Automultiscopic 3D displays allow a large number of viewers to experience 3D content simultaneously without the hassle of special glasses or head gear. Our display uses a dense array of video projectors to generate many images with high-angular density over a wide-field of view. As each user moves around the display, their eyes smoothly transition from one view to the next. The display is ideal for displaying life-size human subjects as it allows for natural personal interactions with 3D cues such as eye gaze and spatial hand gestures. In this installation, we will explore ”time-offset” interactions with recorded 3D human subjects.
Reference:
An Automultiscopic Projector Array for Interactive Digital Humans (Jones, Andrew, Unger, Jonas, Nagano, Koki, Busch, Jay, Yu, Xueming, Peng, Hsuan-Yueh, Alexander, Oleg, Bolas, Mark and Debevec, Paul), In SIGGRAPH 2015, ACM Press, 2015.
Bibtex Entry:
@inproceedings{jones_automultiscopic_2015,
	address = {Los Angeles, CA},
	title = {An {Automultiscopic} {Projector} {Array} for {Interactive} {Digital} {Humans}},
	isbn = {978-1-4503-3635-2},
	url = {http://ict.usc.edu/pubs/An%20Automultiscopic%20Projector%20Array%20for%20Interactive%20Digital%20Humans.pdf},
	doi = {10.1145/2782782.2792494},
	abstract = {Automultiscopic 3D displays allow a large number of viewers to experience 3D content simultaneously without the hassle of special glasses or head gear. Our display uses a dense array of video projectors to generate many images with high-angular density over a wide-field of view.  As each user moves around the display, their eyes smoothly transition from one view to the next. The display is ideal  for displaying life-size human subjects as it allows for natural personal interactions with 3D cues such as eye gaze and spatial hand gestures. In this installation, we will explore ”time-offset” interactions with recorded 3D human subjects.},
	language = {en},
	booktitle = {{SIGGRAPH} 2015},
	publisher = {ACM Press},
	author = {Jones, Andrew and Unger, Jonas and Nagano, Koki and Busch, Jay and Yu, Xueming and Peng, Hsuan-Yueh and Alexander, Oleg and Bolas, Mark and Debevec, Paul},
	month = aug,
	year = {2015},
	keywords = {Graphics, MxR, UARC},
	pages = {1--1}
}
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