Simulation-ready hair capture (bibtex)
by Hu, Liwen, Bradley, Derek, Li, Hao and Beeler, Thabo
Abstract:
Physical simulation has long been the approach of choice for generating realistic hair animations in CG.
Reference:
Simulation-ready hair capture (Hu, Liwen, Bradley, Derek, Li, Hao and Beeler, Thabo), In Computer Graphics Forum, volume 36, 2017.
Bibtex Entry:
@inproceedings{hu2017simulation,
	title = {Simulation-ready hair capture},
	author = {Hu, Liwen and Bradley, Derek and Li, Hao and Beeler, Thabo},
	booktitle = {Computer Graphics Forum},
	volume = {36},
	number = {2},
	pages = {281--294},
	year = {2017},
	organization = {Wiley Online Library},
	abstract = {Physical simulation has long been the approach of choice for generating realistic hair animations in CG.}

}
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