Measurement-based Synthesis of Facial Microgeometry (bibtex)
by Graham, Paul, Tunwattanapong, Borom, Busch, Jay, Yu, Xueming, Jones, Andrew, Debevec, Paul and Ghosh, Abhijeet
Abstract:
We present a technique for generating microstructure-level facial geometry by augmenting a mesostructure-level facial scan with detail synthesized from a set of exemplar skin patches scanned at much higher resolution. We use constrained texture synthesis based on image analogies to increase the resolution of the facial scan in a way that is consistent with the scanned mesostructure. We digitize the exemplar patches with a polarization-based computational illumination technique which considers specular reflection and single scattering. The recorded microstructure patches can be used to synthesize full-facial microstructure detail for either the same subject or to a different subject. We show that the technique allows for greater realism in facial renderings including more accurate reproduction of skin’s specular roughness and anisotropic reflection effects.
Reference:
Measurement-based Synthesis of Facial Microgeometry (Graham, Paul, Tunwattanapong, Borom, Busch, Jay, Yu, Xueming, Jones, Andrew, Debevec, Paul and Ghosh, Abhijeet), Technical report ICT TR 01 2012, University of Southern California Institute for Creative Technologies, 2012.
Bibtex Entry:
@techreport{graham_measurement-based_2012-1,
	type = {{ICT} {Technical} {Report}},
	title = {Measurement-based {Synthesis} of {Facial} {Microgeometry}},
	url = {http://ict.usc.edu/pubs/ICT-TR-01-2012.pdf},
	abstract = {We present a technique for generating microstructure-level facial geometry by augmenting a mesostructure-level facial scan with detail synthesized from a set of exemplar skin patches scanned at much higher resolution. We use constrained texture synthesis based on image analogies to increase the resolution of the facial scan in a way that is consistent with the scanned mesostructure. We digitize the exemplar patches with a polarization-based computational illumination technique which considers specular reflection and single scattering. The recorded microstructure patches can be used to synthesize full-facial microstructure detail for either the same subject or to a different subject. We show that the technique allows for greater realism in facial renderings including more accurate reproduction of skin’s specular roughness and anisotropic reflection effects.},
	number = {ICT TR 01 2012},
	institution = {University of Southern California Institute for Creative Technologies},
	author = {Graham, Paul and Tunwattanapong, Borom and Busch, Jay and Yu, Xueming and Jones, Andrew and Debevec, Paul and Ghosh, Abhijeet},
	month = nov,
	year = {2012},
	keywords = {Graphics, UARC}
}
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